![]() Besides adding a ton of content, it also makes the game longer and more varied.įorum Link, Download Link, Video Tutorial: Install FMP The X-Com FilesĪ cross between an expansion and a total conversion mod derived from the Final Mod Pack, adding even more content in the vein of The X-Files. This is a "megamod": a collection of about 70 mods from various authors, merged together and balanced. There are tons of mods for OpenXcom, but here are some of the more comprehensive experiences still being updated: If you experience problems or bugs while playing with mods, be sure to isolate them to the problematic mod first (to see if the bug comes from a specific mod or combination of them) and report them to the respective mod authors. Total conversions in particular are best used on new games. Be careful when changing mods and the loading existing saved games, as removing mods used by a game may cause serious bugs and crashes. These apply to any saved game, new or loaded. Note that you can only change mods from the Main Menu.Īfter you enable any mods, the game will restart to load them and the mod changes will now be in effect. Common mistakes include extracting it to the wrong folder or into a subfolder too deep (e.g. If it's not showing up, recheck your installation. If you did everything correctly, you should now find your mod listed in-game in the Options > Mods section. Video Tutorial: Install Mods for Nightly Enabling New Mods To upgrade a mod, just delete the folder and replace it with the new version. To uninstall a mod, just delete the folder - no more figuring out which files were overwritten! For example, if you extract a mod to /mods/LulzMod and you see something like:Īnd so on, just move everything up a level so it looks like: ![]() Some mods are packed with extra directories at the top, so you may need to move files around inside the new mod directory to get things straightened out. It doesn't really matter what the directory name is as long as it is unique.WinZip has an "Extract to" option that creates a directory whose name is based on the archive name.If the mods directory doesn't exist, start OpenXcom once and quit and check again.The mods directory is in your User Folder, where your savegames are.Extract the mod to a new folder under your mods folder.Most mods just need to be extracted into your Data Folder, but some require special steps and instructions. However they're nothing compared to the plethora of fan mods out there! You can usually find them on these websites:Ĭheck the individual instructions included by the mod author. XcomUtil Statstrings: Soldiers get Statstrings added to their names based on their stats. ![]()
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